Overgeared Hero: Merge RPG

Version 1.42.0 Update Notice (Scheduled for October 27)

Oct 23, 2026

Version 1.42.0 Update Notice (Scheduled for October 27)

Hello, Hero! ✨

The Version 1.42.0 update is coming soon! 🎉

Check out the various changes included in this update! 🚀

 



📢 Update Maintenance Notice

Maintenance for the new update is scheduled for Tuesday, October 27.

Please note that you will not be able to access the game during maintenance.

 

✅ Maintenance Schedule

- Tuesday, October 27, 2026, 05:30 ~ 08:29 (UTC+0)

 

- The maintenance time may change due to internal circumstances.

We would like to guide you through the in-game changes coming with this update.

Please check the details below.

 



✨ New Content

🗼 [Endless Tower] Event Returns!

- The [Endless Tower] event returns with an upgrade!

- Unlike the original [Endless Tower], it runs in 3 combinations where two Heroes team up to take on the challenge.

- The period for each combination is as follows.

- Warrior x Ranger: After the October 27 maintenance ~ November 9, 23:59 (UTC+0)

- Ranger x Wizard: November 3, 00:00 (UTC+0) ~ November 16, 23:59 (UTC+0)

- Wizard x Warrior: November 10, 00:00 (UTC+0) ~ November 23, 23:59 (UTC+0)

 

Requirements

- Available after clearing Chapter 15

 

How to Participate

1. On the preparation screen before the challenge, one Hero you own from each of the combination's two Classes is automatically equipped, and you can swap in another Hero of the same Class to form your team.

※ Each combination applies different enhancement effects to enemies, so check the effects and choose your Heroes carefully!

2. Each combination's exclusive ticket recharges by 1 every day (up to 1 can be held), and you can challenge up to Round 100 per run.

3. Each round, the two Heroes take turns choosing 1 item for free from the Shop.

4. The maximum amount of Supplies you can prepare is determined by the average Supply Ability of the two Heroes.

5. Gear, Pets, and Auras are loaded as currently equipped, and you can equip 1 Skill Link and 1 Skin Skill per Hero from the skills you own. However, the two Heroes cannot equip the same skill at the same time.

6. The [Dragon's Blessing] effects of both selected Heroes are applied.

 



⚙️ Changes and Improvements

Battle and Systems

- A [DMG Received] tab is added next to the [Attack] and [DEF] tabs on the battle results screen, allowing you to check the DMG received from each enemy item.

※ The [DMG Received] tab is not displayed in the Arena.

- The Pet Cost display is now highlighted when you still have Pet Cost available during the shop phase but have not used any pets, and the remaining cost will be lost when the current battle ends (boss rounds and the final round, Consecutive Battles, Dungeons, etc.).

 

UI / Visibility

- The activation condition of [Echoing Pain] on [Deathrattle] is now displayed more accurately, changing from 'Activates on death' to 'Activates When Taking Lethal DMG'.

- Attacking Spell item descriptions now show the attack text first, and Spells that attack multiple times now display the total number of attacks instead of the number of extra attacks.

※ e.g. 'Attack 0 ~ 1 more time(s)' → 'Attack 1 to 2 times' (The actual effect is unchanged.)

- Tags in item information are now displayed in a consistent order.

- You can now check your equipped Aura, Skin Skill, and Skill Link on the preparation screen.

- Notices for effects applied to the entire stage now use labels such as [Enemy Enhancement] and [Battle Penalty] to distinguish them from monster item effects.

- Opening the Hero selection tab on the preparation screen now minimizes the Backpack information.

- The [Bulk Dismantle] button on the Gear Dismantle screen is renamed [Select All]. (The button's function is unchanged.)

- Skin Skill quest progress now updates in real time while the quest progress window is open during battle.

 



🔧 Bug Fixes

Battle and Systems

- Fixed an issue where, in Consecutive Battles, tapping an item to highlight it while moving on to the next enemy caused that item's star slot effect not to apply properly in the next battle.

- Fixed an issue where the battle kept going instead of pausing while watching the [2x Battle Speed] ad (including when the [Ad-Free Card] notice window opened before the ad).

- Fixed an issue where, in the Arena, the battle proceeded against a default character instead of the opponent when the opponent's information could not be received due to a poor network connection.

- Fixed an issue where a boss warning was displayed on the results screen when giving up right after winning Round 3.

- Fixed an issue where, when retrying after a defeat while a monster was Invincible, the Invincible effect was also displayed on the monster on the shop screen.

 

UI / Visibility

- Fixed an issue where the profile kept showing previously equipped information after unequipping Auras, Pets, or Gear.

- Fixed an issue where opening the [Rafdonia Fund] and character funds did not automatically scroll to the rewards available to claim.

- Fixed the highlighting in the quest description of [Missha Karlstein]'s Skin Skill [Glacial Beast Skadia].

- Fixed an issue where the notification indicator did not appear on the [Dungeon] tab even when you had extra Dungeon entry tickets obtained through [Privilege] or by watching ads.

- Fixed an issue where Creatures brought as Supplies were not immediately reflected during battle in the quest progress of [Dream Eater Trixie]'s Skin Skill [Essence Drain].

- Fixed an issue where the Burn and Cleanse effect icons were not displayed in the descriptions of the monster items [Volcanic Essence], [Lava Essence], and [Magma Essence].

 

Other

- Fixed an issue on iOS where push notifications could not be turned on later in Settings if [Optional] Receive Push Notifications was not checked on the terms agreement screen at first launch.